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Modern Waeronian - Creature and Rigging Study

Here's a school project where I created and rigged a novel creature character and placed it in an Unreal scene. The sculpting and surfacing of it were particularly fun!

As for the creature itself, it's been a toy concept of mine for the past number of years, and I wanted to make it reality: a powerful, incredibly swift alien predator that skewers its victims before draining them of fluids.

This was an excellent foray into character rigging.

This was an excellent foray into character rigging.